The Online SiMPLE Module Library


Append Libraries provide a convenient way of endlessly expanding SiMPLE's functionality. If you are already using SiMPLE, you are familiar with at least one Append Library (i.e., the "toys" library, which contains modules that let you draw rockets, create explosions, etc.). By downloading and using other  modules from our Online SiMPLE Module Library, you can start doing even more  cool things in your programs.

Here is a list of the modules that are currently available in the Online SiMPLE Module Library:

Win-SiMPLE Modules

Name Brief Description
bitbltzoid Distorts an image into a trapezoidal region
drawmand Draws a magnified view of the Mandelbrot set
gray Displays the current image on your screen in B&W
keypad Displays a 12-button numeric keypad on the screen
mazekit Draws mazes
playall Searches a specified folder for sound files and then plays them
teddy Draws a Teddy Bear
Transitions Creates interesting transitions between "slides" on your screen


How to Download a Module

To "download" any one of the task/function modules from our Online SiMPLE Module Library into your Local Append Library, all you have to do is Copy & Paste the module's source listing (just like you would do if you wanted to "download" a program from our Program Gallery). But instead of running  the source listing, you would place it directly into your Local Append Library folder. After the module has been placed into your Local Append Library, you can either just leave it there, or you can transfer it into your Global Append Library (depending on how you plan to use the module).


Example

Suppose you wanted to download the "teddy" module and place it into your Global Append Library. You would first go to the "teddy" homepage (by clicking the "teddy" link in the above list of module names). On that homepage you would find the module's source listing displayed inside a light blue box labeled "Module Source Listing". Just copy & paste that source listing into a new "teddy" text document in your project folder's Local Append Library folder):

Next you would transfer the "teddy" module from your project folder's Local Append library into your Global Append Library (by dropping the "teddy" module onto the "Librarian" program):

The "teddy" module would now be a part of your Global Append Library, and you could use the module in any of your programs:

Example Program Source Listing

(Notice that a module's name is not necessarily the same as any of the tasks that it contains. In the above example, the module's name is "teddy". But the only task in the "teddy" module is a task named "teddy bear".)


Are you sure that your copy of SiMPLE is up-to-date?

Remember to Update it regularly!

(It's fast, and very easy to do!)

Site Index
The SiMPLE Entry Page The SiMPLE Homepage What Is SiMPLE? SiMPLE For Non-Programmers How To Download SiMPLE
Getting Started With SiMPLE The SiMPLE Tutorial How To Update SiMPLE The SiMPLE Program Gallery Using SiMPLE To Create Art
The SiMPLE Art Gallery "Digi-Doodles" The "SiMPAINT" Program Some SiMPLE Games The "Kaleidraw" Program
Some Programming Challenges Some Programming Tips The Module Library The Communications Center Using C++ with SiMPLE



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